
This can be done either through their active ability Capture, or by having equipped the Beast Whisperer passive. The reason you need time with this Job, is because you need to catch a lot of monsters. For every beast you captured, your overall stats increase little by little, eventually rising to absurd amounts. When you reach level 12, this fact is further supported due to obtaining a very useful Speciality, Creature Comforts. It needs a lot of investment to actually being able to help the team, but if you dedicate the time needed to them, they are absolute beasts in terms of everything. The Beastmaster Asterisk is found very early into the game, and for a good reason.
Speciality II: Creature Comforts – All Stats are increased by an amount based on the number of monsters captured. Speciality I: Animal Rescue – When an attack on the user reduces their HP to 20% or lower, a random captured monster will be let loose on the enemy. Nature’s Blessing: Reduce the user’s MP costs to zero for two turns – 1 BP cost. Brute Force: Increases physical attack by 50% when three BP are spent performing the Brave command in the same turn – Passive/ 1 Slot. These attacks may also silence their targets – 115 MP cost Muzzling Maelstrom: Use equipped spear to perform four powerful physical attacks at random. Off the Chain: Send a captured monster to brutally savage a target – 2 BP cost. Beast Whisperer: Roughly 30% chance of capturing defeated monsters – Passive/ 1 Slot. MP Saver: Reduces MP consumption by 20% – Passive/ 1 Slot. This attack cannot reduce HP below one – 35 MP cost Mercy Smash: Perform a powerful physical attack on a target. Spearhead: The user will act first in battle when a spear is equipped, unless the enemy has the advantage – Passive/ 1 Slot. Raw Power: Every use of the brave command increases physical attack by 10% until the end of the turn – Passive/ 1 Slot. This attack cannot reduce HP below one – 11 MP cost Mercy Strike: Perform a physical attack on a target. Mow Down: Perform a physical attack on all targets – 21 MP cost. Muzzle: Attempt to silence multiple targets – 12 MP cost. Staggering Swipe: Perform a physical attack on a target and significantly delay their next action – 19 MP cost. Off the Leash: Let a captured monster loose on a target. Will not work on humans or more powerful enemies. Chance of success is based on the target’s remaining HP-the lower the better.